01 Cause and Effect

Actions have consequences. How can the next few events result because of something your hero does?
Everything happens for a reason. Usually, that reason should be your hero. Look for ways he can take the reins of the story.
There’s nothing wrong with a “passive” hero as long as his passivity alters the course of the story. (By his doing nothing, something changes.)
Consider reversing the cause and effect. What if your hero robs a bank because he’s a fugitive? What if your doctor causes rather than cures the epidemic?
Try this:
- Talk through your story, replacing every “and then” with “because.” What would need to change?
- Imagine your story being told in reverse, Memento-style. How could your setups become payoffs?
- The biggest effects come from irrevocable choices. List three decisions your hero couldn’t take back.